Skills and auras come from different NPCs and different currencies. Equipping is a second step for both.
Skill Master
Follow the tutorial arrows, or climb the village stairs past the Dragon Chest. The Skill Master is on the way up to the well.
The first spin is free. After that, one October 10 panel shows 20,000 Coins or 9 Robux for one spin, and 425,000 Coins or 99 Robux for ten. The Coin price climbs between spins and later resets. Read the button before you confirm.
Rates on that panel:
| Rarity | Chance | Pity |
|---|---|---|
| Common | 50% | none listed |
| Uncommon | 30% | none listed |
| Rare | 14% | none listed |
| Legendary | 5.5% | 50 spins |
| Mythical | 0.5% | 500 spins |
The calculator on this site uses that 0.5% figure and ignores pity. Pity is a separate guarantee, not a higher percent.
Skill Stock / Skill Market
The October 11 experience description says Skill Stock sells global exclusive skills for Gems. An October 10 shop walkthrough shows a Skill Market with named books, a stock such as 0/5, and a restock timer. Treat those as the same counter only if your menu uses both names. Three cards from that market:
| Skill | Gems | Card |
|---|---|---|
| Five Hooks Combine Into One | 750 | 105x over 5 hits, 12s |
| Shatter the Azure Heavens | 5,000 | 145x over 8 hits, 97s |
| Auntie Retreats | price not printed | 100x over 5 hits, 5s |
A community tier card lists Shatter the Azure Heavens at 37 seconds instead of 97. Use the cooldown on the card you can buy.
Aura Master
The Aura Master stands by the stone well at the top of those stairs. One roll is 10 Gems or 9 Robux. Ten rolls are 100 Gems or 79 Robux.
| Rarity | Chance | Pity |
|---|---|---|
| Common | 40% | none listed |
| Uncommon | 35% | none listed |
| Rare | 15% | none listed |
| Epic | 7% | none listed |
| Legendary | 2.2% | 45 rolls |
| Mythical | 0.7% | 150 rolls |
| Divine | 0.1% | 1,000 rolls |
A rolled aura stays in storage until you open Equip, choose Auras, and press Equip. One Common card showed +8.44% Jump Power. Another writeup of a Common aura showed +18.32% Jump Power. Those can be different Common cards. Read the one you pulled.
Match an aura to a skill you actually cast. A large bonus to a book you do not equip does not help the white-marker finish.
